Mentoring at Vision Factory is a collaborative effort aimed at promoting learning, competence, growth, and insights. It is an interactive process where everyone learns, and it greatly complements training, sparring, and development projects by fostering individual and team learning. Mentoring often involves a long-term journey shared by both parties.
Sparring at Vision Factory provides support for thinking and action, such as spending an hour exchanging thoughts with another expert. Sparring is a short-term arrangement, for instance, a team can reserve a couple of hours with an expert to bounce ideas and exchange thoughts in their development process. Sparring typically involves the team presenting ideas, thoughts, and questions, which the coach then gently challenges, inquires about, and guides the team in their thinking and decision-making.
So, when is it a good time to incorporate mentoring or sparring into a development project, training, or sparring session? It’s when we want to strengthen and ensure the learning and progress of teams or individuals, or when teams have their own projects to develop and, in addition to shared educational events, want to ensure team-specific progress.
Often in training and sparring, we get inspired and gain more knowledge, but things become tangible when you start implementing them. And that’s where support is neededsays Outi Kinnunen
Mentoring helps advance long-term projects, while sparring can help solve a specific challenge or support decision-making.
How can you or your organization acquire sparring or mentoring?
Mentoring is often a part of training, sparring, or development projects. On this page, you can find an example of mentoring for the teams in Ekosysteemikoulu 1.0, which you can explore and inquire about further.
You can purchase sparring sessions for yourself from Vision Factory’s store. You can book 1.5 hours of sparring at a time with different experts. You can choose the content theme yourself, such as service development, co-creation, service design, innovation, workshop planning and facilitation, or gamification.
Ekosystem School 1.0
In 2022, in collaboration with Työ 2.0 LAB and the Ministry of Finance, we carried out Ekosystem School 1.0, aimed at developing cross-organizational phenomena. The goal of Ekosystem School was to provide participants with the readiness, skills, and tools to enhance ecosystem activities. A total of 11 teams representing public sector organizations or actors at their interfaces participated in Ekosystem School.
Each team received five group mentoring sessions from an expert, with the purpose of supporting ecosystem development and future planning specifically for that team. The mentoring sessions aimed to create a confidential and open atmosphere where the team’s issues were genuinely addressed and developed. While the stages and tasks of Ekosystem School set the main objectives for the mentoring sessions, there was room for individual progression and growth within the groups. Outi Kinnunen served as the mentor for Ekosystem School 1.0.
Feedback on Ekosystem School 1.0 Mentoring (September 2022):
The mentoring had a clear place, especially feeling that the mentor carefully listened to what kind of mentoring the group needed and was able to provide advice and alternative ways of thinking, as well as acting as a mental mirror and challenge.
Good sparring with a suitable firm hand.
The mentoring was fantastic because we had the opportunity to discuss our ecosystem matters with an expert.
The tailored support was invaluable; we received answers specifically tailored to our challenges.